• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer

Ordinary Gaming

Gaming Walkthroughs, Reviews And Guides

  • HOME
  • GAME RELEASE DATES
  • GAME GUIDES
  • GENSHIN IMPACT
  • GAMING
  • NFT GAMING

Stray: The Flat Chapter (Walkthrough And Guide)

July 20, 2022 by Ordinary Gaming

The Flat is the third chapter you’ll encounter in the new cat game named Stray.

In this chapter, you will finally meet your droid friend B-12.

Here’s a walkthrough and guide of The Flat in Stray.

Stray: The Flat Chapter (Walkthrough And Guide)

 

Interact with the keyboard

The first thing you need to do in this chapter is to interact with the keyboard.

Just step over the keyboard and continue to type on the screen. After a few lines, the door will open.

Stray: The Flat Chapter (Walkthrough)

Exit the room and head to the new place.

Stray: The Flat Chapter (Guide)

 

How to find all four power cells

In this room, you have to find four power cells to power up the system.

Jump on the lever and pull it down first. The machine will go to the left.

Pick up the power cell from the bottom of the machine that just moved.

Stray: The Flat Chapter

Climb up the machine and pick up the second power supply from the top of the cabinet.

Stray: The Flat Chapter (wiki)

Place them into two sockets.

Stray: The Flat Chapter (tips)

The next power cell is at the top of the bookshelf.

Stray: The Flat Chapter (wiki tips and guide

You will then find another cell on top of the table in the middle near the equipment.

Stray: The Flat Chapter (what to do next)

Place all of the power cells in the sockets.

 

Pick up B-12

Go back to the room with the pod. Climb up the pod and head to the platform on the left (which is above the boxes).

Push down the box at the top.

Pick up B-12 that falls off the box.

Place B-12 on a certain device near the computer.

Stray: The Flat Chapter (how to find all the energy cells)

 

Leave the area

Use B-12 to take the keys.

Leave the area by accessing the red console.

 

Digicode

For the next part, you need a four-digit code.

In one of the rooms, you’ll see the code on the wall near the light bulb.

The code is 3748.

 

Continue forward

Jump into the bucket and continue forward.

You will reach a “memory” which is a collectible in the game.

Continue forward by jumping on platforms.

You will then reach another bucket. Use it to proceed.

Avoid some Zurks and head to the wall with the home symbol. You can walk on the right-side of the symbol and into the next chapter.

 


Related posts:

Stray: What Is The Safe’s Mysterious Password In The Slums

Stray: Dead City Chapter Walkthrough And Guide

How To Get All Four Notebooks In The Slums In Stray

Filed Under: Stray

Related Posts

Stray: Dead End Chapter (Walkthrough And Guide)
Stray: The Slums Part 2 (Walkthrough And Guide)
super spirit detergent location
Stray: How To Find Super Spirit Detergent For Electric Cable
Stray: Rooftops Chapter (Walkthrough And Guide)
Stray: Rooftops Chapter (Walkthrough And Guide)
Stray: The Slums objectives
Stray: The Slums Chapter (Walkthrough And Guide)
stray sheet music 6 location
Stray: How To Get All Eight Sheet Music In The Slums (Location)

Primary Sidebar

Recent Posts

  • Sons Of The Forest: Final Cave Entrance Location
  • Sons Of The Forest: Golden Armor, Katana And Putter Location
  • Sons Of The Forest: How To Find The Revolver (Location)
  • Sons Of The Forest How To Get Maintenance And VIP Keycards
  • Sons Of The Forest: How To Find The Shotgun (Location)
  • Sons Of The Forest: How To Find The Shovel (Location)
  • Sons Of The Forest: How To Repair Your Base

POPULAR CATEGORIES

  • SONS OF THE FOREST
  • VALHEIM
  • 7 DAYS TO DIE
  • LABYRINTHINE
  • ASSASSIN’S CREED VALHALLA
  • CYBERPUNK 2077
  • GOAT SIMULATOR 3
  • PHASMOPHOBIA

Footer

Links

  • About Us
  • Privacy Policy
  • Contact
  • Disclaimer

Copyright © 2023 · WordPress · Log in