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The Looker: Puzzle Guide, Walkthrough And Tips

June 19, 2022 by Ordinary Gaming

The Looker is a new free-to-play game on Steam and it has been a fun ride.

The game only takes one to two hours on the first playthrough and it’s a series of puzzles to solve.

Most of the game requires wits to play but once you get the hang of how it works, it gets more interesting.

Here’s a walkthrough, guide and tips on puzzles in The Looker.

 

Esc menu not working?

If you’re new to The Looker, you will notice that the ESC menu might not work the same way as other games.

You have to draw a red line between Start and End to choose to Continue or to Quit. Drawing lines will be a recurring theme in the whole game.

The Looker: Puzzle Guide, Walkthrough And Tips

 

Grab the first aid kit and ammo

At the starting point, you’ll be in the middle of a tunnel. Head to the other end which is further away.

Walk through the first aid kit and ammo to get the achievements.

the looker audio recording

 

Head outside

Once you’re done, head back to the other side of the tunnel. Draw red lines to open the doors.

The Looker: Puzzle Guide, Walkthrough

 

Outdoor puzzles guide

Outside, you’ll see plenty of lit screens with a Start and End. Just connect the lines between them. Do the same for all screens.

The Looker: Puzzle Guide,

Most of the puzzles are easy. You don’t actually need to follow the maze in some occasions.

You can just draw a line outside the black lines to connect from Start to End and it still works.

The Looker: Puzzle Guide, And Tips

The Looker: Walkthrough

the looker

You will then come across a slightly tougher puzzle where the Start and End are blocked by black lines.

the looker how to connect two lines between barrier

Look behind the screen and you’ll see a Start on the wire itself. Draw a red line from Start to End (other side of the wire).

the looker start to end blocked by lines

The next puzzle is also simple. Just follow the maze and connect the line.

the looker the wire achievement

You will then find two more screens in a small room. 

The first one is easy.

the looker can't continue

The second one doesn’t have an End and requires you to follow a voice. When you start to draw lines, you’ll hear a guy saying Beep and it gets louder as you get closer to the end.

You can follow the darkened red lines shown below for the exact spot (End).

the looker esc menu not working

Before leaving the area, look for two audio recording devices.

One is near a fire pit which is not lighted.

the looker all audio files

The second audio recording is on top of some books on a desk. They’re both in the outdoor area.

the looker audio recording location

 

Do Not Come In! door

After completing the outdoor portion for now, you will find a door which says Do Not Come In!.

Just keep drawing lines over it and the door opens.

Once you’re inside, follow the path and you’ll see a knight on your left and a screen on your right.

Just keep drawing lines on the screen (which looks like blood) and you’ll then get a message “Look Behind”.

the looker the knight

Once you look behind, the knight is gone and a new path opens.

You will also be equipped with a gun. You will then see a ghost passing by but it doesn’t seem to come back.

Continue following the path. You will see some book shelves and in between one of them, you’ll see a knight placed there with a red light to spook you. There’ll be an achievement “BOO!”.

Head to the door and you’ll see another screen. Shoot it and the door opens.

the looker shoot

 

Tower side guide

Follow the path and you’ll reach the tower block. For the empty screen which says Start and End, just draw two loops (two balls) connecting them.

There’s an audio recording nearby.

Now, head upstairs to the top of the tower. Listen to the other audio recording too.

the looker audio file location

There’s also an achievement area if you look at the sun through the telescope. You just need to move your character until you can see through the telescope. Your entire screen will turn white.

The telescope will then be pointed down after you’re done with it.

Next, head down to the boat and you’ll find another audio recording.

You will then see two cannons pointing towards ships. Come back later to do this one.

the looker destroy ships

At the opposite side, there’ll be another screen.

Connect Start to E and S to End without overlapping the lines.

You will then unlock the chess room.

You just need to connect the lines between S to E here.

the looker chess

For the second chess board, connect three lines between S and E without overlapping, as shown below.

the looker how to play chess

There’s also an audio recording in the same room. This should be the last one.

 

Unlock the gate and do the maze puzzle

Head back down to the giant chess board outside.

The king piece is down. At the bottom, connect S to E.

Next, head to the cube which is powered by all the red lines. Connect S to E again.

Then, solve the Start to End maze to open the gate.

At the gate, join the lines again.

You will now reach the maze.

the looker maze

From the entrance, head to the right side and make your way to an area where you see some church pews (benches) with two statues surrounding them. The area is actually in the middle of the maze if you look from above.

Go to the altar area and you’ll find a book.

Here, you need to solve all the mazes. You can follow the lines shown in the images below.

The order in which you draw lines over the elemental symbols matters.

the looker how to go through the maze

the looker maze help

After you’re done with all the pages, you will get an achievement “Student”.

 

Cannons

Head back to the tower where the cannons are. You have to destroy all the ships using the aiming device in the middle.

To aim, you just have to adjust your camera angle until it points directly at the particular ship. Connect S to E to fire the cannon.

Do the same thing for all the ships.

After all the ships are down, use the stairs and go down. The door is now unlocked.

 

SNEK game guide

You will see a SNEK arcade game.

Keep drawing lines over the words SNEK to start the game.

You basically need to connect S to E multiple times in the game, but if you’re unable to complete it you can restart. To restart, just draw lines on the RE-START word.

When drawing lines between S to E, try to draw in a way where you leave no gap between each round like in the image below. 

After beating the game, go up to the tower wall again.

You’ll see that a door has been unlocked.

 

Time crisis game

In this newly unlocked room, you’ll see a game on the screen which resembles the arcade game Time Crisis.

Instead of shooting enemies, you have to draw lines between S and E on screens before they disappear.

the looker game

After beating the game, go out and solve two more screens.

The projector light will point towards the solar panel on the other side of the tower.

Unlock the door and head to the next part.

 

How to solve the obelisk puzzle

You will then need to solve the puzzle with the purple screen and elemental symbols.

You can follow the lines drawn below. They have to be in the correct order for it to work.

the looker obelisk help

 

Final puzzle guide

Head to the top of the tower for the final puzzle. Connect the giant S and E together. The lines cannot go over black spots.

Follow the line drawn below and it will resemble a giant dick which is clearly on purpose.

The game ends here.

 


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